Around 13 weeks for negotiated 1 Around 17 weeks, closer to 15 for negotiated 2 Asset list:
Roughly 4 weeks to model everything listed if only including lesson time, around 2 if including lesson times and at least 4 hours of work each day for the rest of the week. Potential assets if time allows:
UV unwrapping the models will be the time consuming part. It is difficult to say how long I think each part will take but I'll make a guess to get a rough time frame.
Texture list
If I am able to use downloaded textures and the software 'Substance Painter' then the texturing of these objects should not cause much of a problem and only take 2 weeks maximum. If I am required to make all of the textures myself then I may have to sacrifice a lot of the variation and quality for the sake of not spending too much of my time on the task. Potential textures if time allows:
It could take some time to rig the character if I need to do it without any software help, however I believe I can use Maya 2016 to auto-rig a character and there are other website alternatives such as Mixamo. If I can use these then I estimate maybe 2-3 hours to rig my character. If I cannot my guess would be around 15 hours.
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