I didn't manage to get a lot done with the morpheus rig as for some reason the model took a while to set up correctly and get working, however, I did make a looping fighting stance idle and a brief three punch attack animation. I think the idle animation turned out quite well and loops very nicely, however the punching could have used more body movement to make it look less rigid and perhaps different timing on the hits landing.
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Since my last work update for my negotiated studies work I have considered a lot of things about what I was creating and spending my time on. Through speaking with Alan Mealor after his talk on the Tuesday of Creative Futures week the main thing that I realised was that I should have been focusing my work towards exactly what I would like to be working on rather than try to do everything. As a result of this my work on the endless runner game has come to a stop as of now and I have been working on creating a collection of different animations using a rig from www.meryproject.com to test what I can create and attempt to improve what I have created before. I will link the animations below, or if you would like to see a list with frequent updates view this page: Portfolio (Right click and select "Loop" to have the video repeat instead of finishing.)
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