This is my first ever attempt at applying and smoothing out motion capture data. It's far from perfect, but I'm fairly happy with the result and it is at least an excellent starting point for getting better and faster at the process. I used motion capture data generated from the website Deepmotion and transferred the rotation values from the imported data to my custom character rig with the help of a Blender plugin called 'Simple Retarget Tool'. This required a lot of trouble shooting, with the main issues seeming to stem from the motion capture expecting different axes to be considered up and forwards, however I am confident I now know the correct sequence for applying this data without running into these errors again.
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