I haven't updated my blog in a few days now and wanted to put up a post of what I've been doing. I have started some progress on concept sketches for the game, however it is not my strong suit and it's difficult not to get distracted by the other parts of the project that I have more interest in as I enjoy the 3D work far more. Because of this I have also created a test animation using an old model I downloaded to see how well I could make a run cycle and then whether I could get it to look good while holding a mug of tea. I will put a link to the different stages of creating the animation below. I encountered a lot of problems while creating this animation which led to it taking a lot longer than it should have to create. In the time I was using it Maya crashed many times and then after a few saves the models right arm and left leg became black as if it were missing a texture. This mixed with the body movements not being very noticeable from behind mean that this model isn't very good for what I wanted to show and I will likely not be using it any more in the future. Thankfully I plan to create my own model for the actual game so I hopefully won't run into any of the same issues.
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